Smooth
This section configures the smoothing for electrical currents and electromagnetic fields. If not present the code will not do any smoothing. It accepts the following data:
- type(x_dim), character(*), default = “none”
- order(x_dim), integer, default = 1
- swfj(3, max(order), x_dim), integer, default = 1
- laserkdx_omega0, real, default = -1.0
- laserkdx_dir, integer, default = 1
- digital_fc, real, default = -∞
- digital_A, real, default = -∞
type specifies the type of smoothing to perform in each direction. Valid values are:
- “none” - No smoothing. This is the same as not specifying this section.
- “custom” - Do a user-defined smooth using the order, and swfj parameters
- “binomial” - Do a binomial smoothing with a level set by the order parameter, i.e., apply a 1,2,1 stencil order times.
- “compensated” - Do a compensated binomial smoothing i.e. apply a 1,2,1 stencil (order-1) times, followed by an appropriate compensator that eliminates $k^2$ dependency of the transfer function near k = 0. Using this filtering with order = 2 is the same as a 4th-order tri-diagonal filter [1,3].
- “5pass” - Do a compensated 5-pass binomial smoothing i.e. apply a 1,2,1 stencil 4 times, followed by a -5,14,-5 stencil.
- “tri6” - Do a 6th order tridiagonal filter [3].
- “tri8” - Do an 8th order tridiagonal filter [3].
- “laserkdx” - Do a binomial smoothing, i.e. apply a 1,2,1 stencil, followed by a compensator that does not attenuate the laser frequency for the given grid [2]. The compensator is similar to -1, 6, -1, where the value 6 is corrected according to the laserkdx_omega0 parameter and the cell size in the smooth direction. Filtering is applied ONLY in the direction specified by ‘laserkdx_dir’ and is disabled in the other directions.
- “digital” - Tunable low pass filter [4]. This filter uses the ‘best’ approximation to an ideal low pass filter. Filter behavior is controlled by the ‘order’, ‘digital_fc’ and ‘digital_A’ parameters. See below for details.
order specifies the number of passes for the ‘binomial’, ‘compensated’ and ‘custom’ filters and the number of terms for the ‘digital’ filter. The final filter stencil will use $2 \times order + 1$ points.
swfj specify the smoothing parameters for “custom” smooth. Smoothing
is done as a sequence of convolutions of 3-point stencils, that can be
defined independently for all directions. The number of stencils to be
applied for direction ‘x_dim’ is controlled by the order(‘x_dim’)
parameter. swfj(i,j,k)
with i = {1,..,3}
, j = {1, ..., order(x_dim)}
, and k
= {1, ..., x_dim}
defines the stencil value for point i, to be used
in the smoothing pass j, for direction k. It is not necessary to
normalize the stencil coefficients; the code will do so automatically.
laserkdx_omega0, laserkdx_dir control the laserkdx filter. laserkdx_omega0 sets the laser frequency used in this smooth type. This is the frequency that will not be attenuated by the smoothing. laserkdx_dir sets the direction in which to do the filtering.
digital_fc, digital_A combined with order control the digital filter. digital_fc specifies the cutoff frequency in units of the Nyquist frequency, with values in the range ]0,1[. The filter response at this frequency will be 1/2. digital_A specifies the size of the Gibbs phenomenon wiggles in -db. 100 is a good choice. Increasing the value of digital_A lowers the oscillations of the filter response close to the dropoff point but also decreases the sharpness of the filter. The order parameter controls the order of the filter. The resulting kernel will use $2 \times order + 1$ points. Increasing the order parameter improves the sharpness of the filter.
Here’s a simple 2D example using binomial compensated smoothing in all directions:
smooth
{
order(1:2) = 2,
type(1:2) = "compensated",
}
Here’s a 2D/3D example where j is only smoothed in the x2 direction. j is first smoothed in the x2 direction using window weights of (1,2,1) then it is smoothed with a (2,0,2) window and finally it is smoothed again with window weights of (1,1,1):
smooth
{
order(2) = 3,
! -- all 3 points of window
! | -- smoothing pass
! | | -- x2 direction
! | | |
! v v v
swfj(1:3, 1, 2) = 1,2,1, ! window weights for pass #1
swfj(1:3, 2, 2) = 2,0,2, ! window weights for pass #2
swfj(1:3, 3, 2) = 1,1,1, ! window weights for pass #3
}
Smoothing and Parallel Decomposition
The code will do the smoothing in a single pass, by first calculating the larger smoothing window that corresponds to the multi-pass smoothing specified, and then applying this larger window only once. This is done mainly to avoid having to update the current/fields on parallel jobs at the end of each smoothing pass which results in better performance and allows the current smooth and boundary update routines to be completely independent. However, this has the downside of requiring extra guard cells on each node to accommodate the larger smoothing window. Since Osiris only allows for guard cells corresponding to a single remote node, this imposes a limit on the minimal number of cells per node you can have in a given direction. With the example above, the minimal number of cells per node along x2 is now 8, instead of the value whithout smoothing which is 1. There is no workaround (yet) for this issue, and the code will not launch if you specify an insufficient amount of cells in a given direction.
References
[1] Birdsall & Langdon, “Plasma Physics via Computer Simulation”, appendix C, pp. 437-441, “Digital Filtering in One and Two Dimensions”
[2] S. Martins et al., “Numerical simulations of laser wakefield accelerators in optimal Lorentz frames,” Comput Phys Commun, vol. 181, no. 5, pp. 869–875, 2010
[3] J. Shang, “High-order compact-difference schemes for time-dependent Maxwell equations”, Journal of Computational Physics, vol. 153, no. 2, pp. 312–333, 1999.
[4] R. Walraven, “Digital Filters”, Proceedings of the Digital Equipment User’s Society, Fall, 1984.